🗝️ Agents
The captain gives a one-word clue, the team hunts for its agents on the board.
Your team is first to uncover all its agents on the board.
- Split into two teams and pick a captain in each. Only captains see the card colours.
- The captain writes a one-word clue and a number: how many cards it fits.
- The team taps cards. Your colour — keep going; the other colour or neutral — the turn passes.
- The black card is the assassin: open it and your team loses on the spot.
4–16 players · 15–20 min